Yevgeniy Ursol

Product Manager | Gaming

I build and scale games through data‑driven product decisions, from 0→1 launches to LiveOps optimization, partnering with cross‑functional teams up to 45+. I design monetization across IAP, ads, and subscriptions, and use A/B tests and soft‑launch data to improve retention and revenue without hurting player experience.

Open to Senior–Director level Product roles in gaming

Yevgeniy Ursol

Experience with leading mobile game publishers

300M+
Portfolio Installs
5M+
Concurrent DAU
0→1 Launch
Flagship Products
Multi-Million
Monetization & DAU Impact (IAP + Ads)
Data-Driven
Rigorous Testing

Product Case Studies

Other Games & Projects

Additional experience across subscription-based kids' games and various mobile titles

Bini Bambini Bini Bambini
Budge Studios Budge Studios
Bini Yummies
Bini Yummies
Dino Puzzles
Dino Puzzles
Hello Kitty Nail Salon
Hello Kitty Nail Salon

Subscription Model & Funnel Optimization Expertise

Funnel Design
Welcome Screen → Onboarding → Paywall → Trial → Subscription
Key Metrics
Trial CR, Subscription CR, Retention, Churn, LTV
Optimization Focus
Paywall placement, messaging, trial length, pricing

Experience Highlights:

  • 0→1 Product Development: Built three subscription-based kids' games from scratch at Bini Bambini (Yummies, Dino Puzzles, + 1 delisted)
  • Best-in-Company Performance: Dino Puzzles achieved highest paywall conversion rate during my time at company
  • Data-Driven A/B Testing: Continuous experimentation on funnel steps (onboarding flow, paywall timing, trial offers) to maximize conversion
  • Subscription Retention: Analyzed cohort behavior, churn patterns, and trial-to-paid conversion to optimize LTV
  • Cross-Functional Collaboration: Worked with design, dev, and analytics teams on kid-friendly UX and subscription optimization
  • Licensed IP Experience: Optimized subscription funnels for Budge Studios' licensed properties (Hello Kitty, etc.)
Subscription Model Funnel Optimization Trial Conversion Retention Analysis A/B Testing Data-Driven LTV Maximization Kids Games